
And it makes me want to think of a Psyker prominent Space Marine army. The Thousand Sons that didn't rebel with powers etc and a mix of Space Marines, Chaos Space Marines, and whatever other nonsense I am thinking about. I will post up some thoughts as I think em - and see what you think. Think of it as an experiment in rules creation.
So lets start with the HQ choices. I don't want to do any special characters as I haven't finish the book. Will see what I think of it in the end. So basic HQ's to start.
Space Marine Captian - 100pts
WS 6 BS 5 S 4 T 4 Wo 3 I 5 Att 3 Ld 10 Sv 3+
Rules - ATSKNF, Psyker
Equipment - Power Armor, Frag/Krak Grenades, Bolt Pistol, Close Combat Weapon
Captain may choose one of the following Psychic Powers
Warptime - Can be cast per player turn - for the rest of the turn you may reroll failed to hit and to wound rolls
Magnus's Eye - Str 5 Ap 3 Assault 3 - 18" range shooting attack
Strength of the Father - Can be cast per assault phase - strength becomes 10 until the end of the phase
Equipment Options
Space Marine Bike - 35pts - if Captain is giving a bike you make take bike squads as troops if they number 5 or more.
Artificer Armor - 20pts - 2+ armor save
Storm Shield - 30pts - 3+ Inv save - replaces bolt pistol/CCW
Combi-Weapon - 5pts - Flamer/Plasma/Melta - replaces bolt pistol/CCW
Plasma Pistol - 15pts - replaces bolt pistol/CCW
Power Weapon - 10pts - Ignores armor saves - replaces bolt pistol/CCW
Relic Blade - 20pts - Ignores armor saves +2 to strength - replaces bolt pistol/CCW
Familiar - 5pts - Reroll failed psychic checks
Terminator Armor - 25pts - 2+ Armor/4+ Inv - includes power weapon/storm bolter - replaces all equipment options
Storm Shield - 10pts - 3+ Inv Save - replaces Storm Bolter
Power Fist - 10pts - Doubles wearers str - initiative becomes 1 - replaces power weapon
Relic Blade - 5pts - +2 to strength power weapon
If you purchase a Captain you may also purchase an Honor Guard to accompany the Captain as a retinue.
Honor Guard - 5 Models - 125pts - 3 Sergeants, 1 Apocathery, 1 Librarian Adept
All models have the basic rules - ATSKNF
WS 4 BS 4 S 4 T 4 Wo 1 I 4 Att 2 Ld 10 Sv 3+ - 3 Sergeants and 1 Apocathery
WS 4 BS 4 S 4 T 4 Wo 1 I 4 Att 2 Ld 10 Sv 3+/5+ Inv - Librarian Adept
The squad may be equipped with Bikes for 90pts
Librarian Adept has the following equipment
Power Weapon, Bolt Pistol, Magnus's Talisman (5+ Inv), Frag/Krak Grenades, Psyker, Warptime
Apocathery has the following equipment
Narthecium, CCW, Bolt Pistol, Frag/Krak Grenades
Sergeants have the following equipment
CCW, Bolt Pistol, Frag/Krak Grenades
The following equipment may only be upgraded on the 3 Sergeants
Meltagun - 10pts - replaces bolt pistol/CCW
Plasmagun - 15pts - replaces bolt pistol/CCW
Flamer - 5 pts - replaces bolt pistol/CCW
Combi-Weapon - 5pts - Flamer/Plasma/Melta - replaces bolt pistol/CCW
Power Weapon - 10pts - replaces bolt pistol/CCW
Lightning Claw - 15pts for one or 20pts for pair - replaces bolt pistol/CCW and if pair it replaces both
Powerfist - 20pts - replaces bolt pistol/CCW
Storm Shield - 20pts - replaces bolt pistol/CCW
You may also purchase them a transport from the following list
Rhino - 35pts - Storm Bolter
Razorback - 40pts - TWL Heavy Bolter, +35pts for TWL Lascannon, Las/Plasma Gun, TWL Assault Cannon
HQ: Chief Librarian - 150pts
WS 5 BS 5 S 4 T 4 Wo 3 I 5 Att 3 Ld 10 Sv 2+/4+ inv
Rules - ATSKNF, Psyker Supreme (May use 2 Psychic powers a turn)
Equipment - Force Staff, Frag/Krak Grenades, Bolt Pistol, Artificer Armor, Belt of the Father
Force Staff - If psychic power is used within 24" you may try to Nullify it on a 4+ - also is a force weapon
Belt of the Father - 4+ Inv Save
Chief Librarian may choose 3 of the following powers
Warptime - Can be cast per player turn - for the rest of the turn you may reroll failed to hit and to wound rolls
Magnus's Eye - Str 5 Ap 3 Assault 3 - 18" range shooting attack
Strength of the Father - Can be cast per assault phase - strength becomes 10 until the end of the phase
Magnus's Anger - Str 8 Ap 1 Assault 1 - 24" range shooting attack
Shadow Gate - Librarian and squad attach may teleport up to 24" from current location - roll as per deep strike/Icons can be used to not scatter
Touch of the Warp - Pick any single friendly model within 6 inches - replace attack characters with 2d6 and rending - end of your turn the model is removed from play as the warp consumes him from within
Equipment upgrade options
Space Marine Bike - 35pts
Plasma Pistol - 15pts - replaces bolt pistol
Combi-Weapon - 5pts - Flamer/Plasma/Melta - replaces bolt pistol
Familiar - 5pts - Reroll failed psychic checks
If you purchase a Librarian you may purchase a Conclave at 150pts that includes 5 Librarian Adepts
WS 4 BS 4 S 4 T 4 Wo 1 I 4 Att 2 Ld 10 Sv 3+/5+ Inv - Librarian Adepts
Librarian Adept has the following equipment
Power Weapon, Bolt Pistol, Magnus's Talisman (5+ Inv), Frag/Krak Grenades, Psyker, 1 Psychic power chosen from below
Warptime - Can be cast per player turn - for the rest of the turn you may reroll failed to hit and to wound rolls
Magnus's Eye - Str 5 Ap 3 Assault 3 - 18" range shooting attack
Strength of the Father - Can be cast per assault phase - strength becomes 10 until the end of the phase
You may put the squad on Space Marine Bikes for 90pts
You may also purchase them a transport from the following list
Rhino - 35pts - Storm Bolter
Razorback - 40pts - TWL Heavy Bolter, +35pts for TWL Lascannon, Las/Plasma Gun, TWL Assault Cannon
So there you have it. Does the points sound ok? To give a thought lets build out a unit to see if it works.
Lets do the good ole Space Marine Command Bike squad.
Commander, Relic Blade, Storm Shield, Warptime, Familiar, Artificier Armor, Bike - 210pts
Command Squad - Bikes, Meltagun X 2, Powerfist X 1, Storm Shield - 255pts
Sits at a nice bike squad with some assault capabilities.
Lets look at a Chief Librarian with a Conclave
Chief Librarian, Familiar - 155pts
Conclave - Rhino - 185pts - Warptime, Magnus's Eye X 3, Magnus's Rage
This is not a bad anti infantry unit with a decent amount of attacks as well as some anti personnel ability with the Magnus's Eye.
I might have fubar some points so check it out and tell me what you think. I will go into Elites next with some more thought on how to make a unique chapter with more psykers in it - probably a Wolf Guard/Conclave Adepts that can split apart and be added to squads with special abilities to give to the squad - ie like Warlocks etc. Combat magic, shooting magic, etc.
You mean The Thousand Sons? Prospero Burns shouldn't be out yet. If you got an advanced copy I'm jealous.
ReplyDeleteI did read an advanced copy - and it was good :).
ReplyDeleteI wonder who won... Hee !! J/K !
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I got second - with Fabius Bile CSM - first was won by an IG player and 3rd by a Space Wolf player :).
ReplyDeleteI rolled a 6 on my second game for bile - had only 3 Slaanesh marked marines at the end of the game and some Daemons and I rolled a 1 on my 3rd game and lost a melta gun and some random dudes out of all my other squads. Lame haha.
And my Chaos lord did good the first game - rolled 1's in a row and got punked by Eldrad and actually did ok in my last game versus CSM. Abbaddon is a meanie but if you don't let him near you it works out ok :).
Good job bro ! I've always liked the idea of running a Bile army. If you dig his background then you might want to check out the BL novel Black Tide. Bile plays a prominent role and is very interesting how it all works out in the end .
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