Hey, if you are checking this out from Bell, how is it going. I usually post some art and then army lists I plan on messing with. I do play hard lists, but most of the time I would rather have fun and just have a good game. Which normally means some kind of hobby list that just lets the game be more along the lines of what the designers want. No real winners, other then the DIce gods hahahaha.
First the Daemon List. This is an undivided list and might be slightly towards the heavy side.
HQ: Skulltaker on a Juggernaut
HQ: The Masque
Troops: Plaguebearers (10), Icon of Chaos
Pts: 165 x 2 = 330
Troops: Daemonettes (19)
Troops: Bloodletters (19)
Elites: Flamers of Tzeentch (4)
Pts: 140 x 2 = 280
Heavy: Daemon Prince, Mark of Slaanesh, Iron Hide, Pavaane of Slaanesh, Breath of Chaos
Pts: 180 x 3 = 540
Thoughts on this, the split is initial assault 2 Plaguebearers, And Daemon Princes with Flamers and other Troops coming in for the second, with a 6 to 5 unit split. I think I can do that, since it just says split the army with the same amount of units. Plaguebearers with Icons and then Daemon Princes to move guys around. Will see, probably will be terrible, but hell it might be fun. Other changes, get rid of HQ guys and just put in a Keeper of Secrets to increase the amount of Monstrous creatures.
And now onto my modified Chaos Undivided Fist list. I wanted a CSM army that had one of each cult troop, lots of rhinos and just a very heavily moving force. Now onto the list.
HQ: Daemon Prince, Mark of Slaanesh, Lash of Submission, Wings
HQ: Chaoslord, Mark of Chaos Glory, Daemon Weapon
Pts: 140 (He rides with Bezerkers in the Land Raider)
Troops: Khorne Bezerkers (9), Plasma Pistol (2), Skull Champion, Plasma Pistol, Power Fist
Troops: Plague Marines (10), Plasma Gun (2), Plague Champion, Power Fist, Plasma Pistol, Rhino, Extra Armor
Troops: Noise Marines (9), Sonic Blasters (8), Blastmaster, Noise Champion, Power Fist, Doom Siren, Rhino, Extra Armor
Troops: Thousand Sons (9), Aspiring Sorceror, Doombolt, Meltabombs, Rhino, Extra Armor
Heavy: Land Raider, Demonic Possession
Heavy: Obliterators (2)
The army is meant to just have a ton of movement, hard troops and a good counter assault with a unit that can move things off of objectives. How will it do in 5th edition, who knows. All I know is that is is fully painted now and should be a lot of fun. As long as people don't bust my damned Land Raider with tank hammers hahah.