Saturday, September 27, 2008

Baltimore lists as well as new 2000 Ork list

The big thing, is that this is all painted for the 1750 list with some small color tweaks, as well as almost painted for the 2000 (20 or so boyz and color tweaks on some of the Slugga boyz). But here are the two lists. I hope to get some pics done soon with a much better photographer as well as camera. I can draw, and tell you what a good photo is etc, but taking it is just not my focus hah. Anyway onto lists with explanations.

1750 Baltimore List
HQ: Warboss, Bike, PK, Cybork Body, Attack Squig, Combi Skorcha
Pts: 155
HQ: Big Mek, Shokk Attack Gun
Pts: 140
Troops: Nobz (8), Bikes, Pain Boy, PK (4), Cybork, Bosspole, Waagh Banner
Pts: 550
Troops: Shoota Boyz (30), Rokkits (3), Nob, PK, Bosspole
Pts: 250 X 2 = 500
Elites: Lootas (15)
Pts: 225
Fast Attack: Deff Koptas (5), Rokkits (5)
Pts: 225

Total Pts: 1750 Killpoints: 7 Scoring: 3

Big Mek sits with Shoota squad in front of Lootas. Thus giving him a large enough flesh wall to protect. Lootas are there to help take down light vehicles as well as put a hurting on most squads in the game. Koptas are there for light vehicles as well as dreadnoughts and other annoying things. Big Mek is my hope versus LR's, but I always have nob bikerz that can assault it etc.

2000 Normal Tournament list

HQ: Warboss, Bike, PK, Cybork Body, Attack Squig, Combi Skorcha
Pts: 155
HQ: Big Mek, Shokk Attack Gun, Ammo Runts (3)
Pts: 155
Troops: Nobz (8), Bikes, Pain Boy, PK (4), Cybork, Bosspole, Waagh Banner
Pts: 550
Troops: Shoota Boyz (30), Rokkits (3), Nob, PK, Bosspole
Pts: 250 X 2 = 500
Troops: Slugga Boyz (30), Big Shootas (3), Nob, PK, Bosspole
Pts: 235
Elites: Lootas (15)
Pts: 225
Fast Attack: Deff Koptas (5), Rokkits (5)
Pts: 225

Total Pts: 2000 Killpoints: 8 Scoring: 4

The big change is adding in another troop squad that is just sluggas and choppas. The big reason for this is that in reality, the missiles in a shoota squad will probably be shooting something different then the SAG. The Slugga and Choppas are also good if the big mek accidentally teleports into assault. 30 boyz mad and ready to assault is not a fun thing to see randomly assaulting something. Plus the Big Shootas will have some range most of the game as well as create a nice meat shield for the big mek. Now if I could only put a field on him too hehe.

But yeah, this means I need to finish more damned boyz, as well as some other random painting. Hopefully I can bust all this out in the next 2 or so days, so I can play it next Thursday.

2 comments:

Stelek said...

I don't really like either list. They both seem full of compromises. :(

Thomas aka Goatboy said...

What do you mean? It so far has been pretty fun and pretty consistent. The big thing I am missing I feel, is the lack of scoring. I can really see looking at ways to get another squad of boyz in there. Might drop my nob bikerz down to fit in a squad of them and have 4 scoring troops. Also it will allow me to be less demanding on this insanely expensive unit.