Thursday, June 17, 2010
Goatboy's 40k Thoughts - New Rules and Some Space Wolves Thoughts
Today I did some play testing with Darkwynn on some Ard Boyz stuff. Man it makes me kinda glad I didn't play this year again as 2500 is just a pain in the ass. It also shows me that you have to get very lucky to get past a well designed IG list. Darkwynn was testing some Blood Angels build and I was playing a bizarre Wolf Lord/LoganWing concoction that I wanted to test out.
Basic LoganWing/Wolf Lord Brick list
HQ: Wolf Lord - Goodies + Saga of the Bear/Thunder Hammer
HQ: Wolf Lord - Goodies + Saga of the Warrior/Frost Axe
HQ: Wolf Priest, Jump Pack, Goodies + Saga of the Wolfkin
Troops: Wolf Guard X 10, Terminator Armor, 2 X Chainfist, 2 X Thunder Hammer, 4 X Storm Shields, 2 X Cyclone ML
Troops: Grey Hunters X 10, Meltagun x 2, Power Weapon, MoW, Rhino X 3
FA: 15 Fenris Wolves
Heavy: Long Fangs X 6, ML X 5 X 3
Basically a spam heavy list designed to have a really annoying troop choice as well as super assault bit that hits first. The plan is to keep you busy till turn 3 or 4 and I get in there with massed Grey Hunters and other nonsense. 19 Missiles is pretty annoying too. Plus 4 of the are strength 9. I really like the jack of all trades you grey hunters become with bolters and other nonsense. The Wolf Priest starts with the dogs as you won't normally be assaulting first turn. The dogs plus Wolf Lords become fearless and it helps out versus Psyker Battle Squads and other nonsense. Of course Logan makes his unit Fearless in your opponents turn and usually tank hunter or preferred enemy depending on what your mission is.
Power level is very high and I think it would give most armies a run for you money. A good IG list though, rolling hot will beat you up pretty good. Your hope is to go first, run forward and get in there. Darkwynn was testing a 5 Assault squad/Rhino list with 1 Las Predator, 2 Vindicators and 3 Baals. Meph was in there too and one Honor Guard. It is one of those lists that will hurt small armies as it is hard to deal with 5 full troop choices at times. Versus IG the hope is to go first, shoot forward and pray to survive the pounding you are going to get.
First Game I went first, he reserved his whole army and I just waited for him to come out. I shoot him to pieces and just controlled the game as he came in piecemeal and I was ready when only having to deal with small bits at a time. Also I had a chance to set up all my grey hunters to be counter assault units that easily came on and dealt with stuff with the meltaguns. Second game Darkwynn made an armor 13 Wall and it helped out a lot as I shot things up going first, but couldn't do enough due to target saturation. The game ended in a draw, but it was a much "better" game.
I am lately finding BA to have a glass jaw. The lack of Bolter on the Assault squads is pretty huge as they help you deal with hordes. Mix that with the overall cheapness of Space Wolf troops and I feel you have a slight advantage. Yes we all love the Bubble FNP, but when you assault them you only need to win by a few. You are marine versus marine which usually ends in a slap fight. Mix this in with some extra Power Weapon (Mark of the Wulfen) and you usually have enough of an advantage. And our Daemon Prince HQ's have awesome invulnerable saves :).
I am really liking Logan and the big fat scoring terminator unit. I will be experimenting with mixing up this list to a 2000 point limit for local Heavy Tournaments. This is no way a pick up game army, as I feel it concentrates too much on beating face that makes a fun pick up game no fun. Anyone else experimenting with LoganWing? I know a new Texan plays it and it beat my ass in a tournament. It made me rethink it, as the walking Terminators is a pretty scary thing, especially when they are 10 strong and scoring. Plus that gives me more reason to make a shit ton more goats hahaha. It never ends!!!
Quick Fun Pick up game list for Space Wolves
HQ: Wolf Lord, Bike, Saga of the Bear, Storm Shield, Thunder Hammer, Runic Armor, Wolf Tooth Talisman
HQ: Rune Priest, Living Lightning, Murderous Hurricane
HQ: Wolf Priest, Jump Pack, Runic Armor
HQ: Wolf Priest, Bike, Runic Armor
Elites; Wolf Guard
1. Wolf Guard, Jump Pack, Power Weapon - Goes with the Sky Claws
2. Wolf Guard, Bike, MoW - Goes with the Swift Claws
3. Wolf Guard, Power Weapon - Goes with the 9 Man Grey Hunters
4. Wolf Guard, Power Fist - Goes with the Blood Claws
5. Wolf Guard, Terminator Armor, Cyclone Missile Launcer - Goes with the Long Fangs
Troops: Grey Hunters X 9, Flamer, MoW, Power Weapon, Rhino
Troops: Grey Hunters X 10, Meltagun x 2, MoW, Power Weapon, Rhino
Troops: Blood Claws X 8, Power Weapon, Rhino
FA: Sky Claws x 8, Meltagun, MoW, Power Weapon
FA: Swift Claws X 6, Meltagun, Power Weapon, Attack Bike, Multi-Melta
Heavy: Long Fangs X 6, Missile Launcher X 3, Heavy Bolter X 2
That should hit 2000 points if I remember correctly. It basically lets me play with a ton of stuff, plus I got a lot of feet on the table and a lot of things that feel Space Wolf/Goat like. And I get to play with more Bikes. I just like bikes haha.
Well the new Fantasy is out too - and it is a crazy bunch of new rules and other nonsense. There are some crazy things too, so will see. I think WoC might have stepped up to be better. With Initiative being important it means that my Warriors will be striking first a lot of the time. Fun fun fun times. Will see how it goes in the coming months. I guess I get to play Fantasy some more. I also got my Cryx book and plan on throwing down with some Warmachine too. Kick ass for more games!