Woohoo! I have been painting a lot still too - tons of commission work as usual. A bit of artwork too for Frontline as well. Overall not a bad bunch of stuff haha.
Christmas was alright - not to bad had some fun got some stuff and well I took the entire week off between Xmas and New Years eve. It means I can knock out some work, have some good family time, and hopefully catch up on some shows. Good times indeed.
Alright - lets get some paint list stuff.
Me
Death Guard paint stuff
BOLS article for the new year
Maybe some Daemon stuff to see what to play for LVO
Nick
Dread Knight fix, GK libbie fix, some other stuff to fix
GSC
Tau probably later?
Luis
Infinity stuff!
Travis
Cryx stuff!
Greg
Aratpos
Ryan
SW stuff
Josh
Silver Tower Minis
Alright some list thoughts - what I am messing with.
Death Guard - The Vectorium
Chaos Warband
Chaos Lord, MoN, VoTLW, Bike, Powerfist, Lightning Claw, Sigil - Warlord
Chaos Sorcerer, MoN, VoTLW, Lvl 3, Spell Familiar
Chaos Terminators X 3, MoN, VoTLW, Combi-Melta X 3, Power Axe X 3
Chaos Space Marines X 5, Meltagun, Combi-Melta, Meltabomb, Rhino, Dirge Caster
Chaos Space Marines X 5, Meltagun, Combi-Melta, Meltabomb, Rhino, Dirge Caster
Chaos Bikers X 5, MoN, VoTLW, Meltagun X 2, Power Axe
Helbrute, Perdus Rift Anomaly, Powerfist X 2
Aux
Chaos Spawn X 5, MoN
Lord of the Legion
Sorcerer, MoN, VoTLW, Bike, Spell Familiar, Level 3, Blight Grenades
Formation Detachment - Black Legion
Cyclopia Cabal
Sorcerer, VoTLW, Bike, Spell Familiar, Lvl 3
Sorcerer, VoTLW, Bike, Spell Familiar, Lvl 3
Sorcerer, VoTLW, Bike, Spell Familiar, Lvl 3
Basically you have 2 little stars - you could drop the Lord of the Legion Sorcerer for a Chaos Lord if needed - but it has a decent amount of casting - options to murder LoW stuff by the Cabal, and heck you could get up to -3 Toughness too with certain Nurgle Spells. This could be helpful to remove things or at least neuter other Death Stars with multiple options to hurt them. Of course it isn't the KDK thing but it looks like it could work out.
I could go all Nurgle Death guard - would probably put in a Raptor Talon in to help go get stuff. I really like this World Eaters thought as it give you some options to go hurt stuff. Basically you try to dump in 3-4 lords into an opponents army - the Raptor Talon comes and mops stuff up.
World Eaters Butcher Horde
Chaos Warband
Chaos Lord, MoK, VoTLW, Juggernaut, Powerfist, Lightning Claw, Sigil, Talisman of Burning Blood, Gift of Mutation
Chaos Terminators X 3, MoK, VoTLW, Combi-Meltas, Power Maul X 3
Chaos Space Marines X 5, MoK, VoTLW
Chaos Space Marines X 5, MoK, VoTLW
Chaos Bikers X 10, MoK, VoTLW, Power Maul, Meltabomb
Helbrute, Perdus Rift Anomaly, Powerfist X 2
Lord of the Legion
Chaos Lord, MoK, VoTLW, Juggernaut, Powerfist, Lightning Claw, Sigil, Gift of Mutation
Aux:
Raptor Talon
Chaos Lord, MoK, VoTLW, Jump Pack, Axe of Blinding Fury
Raptor X 5, MoK, VoTLW, Meltagun X 2, Power Maul
Raptor X 5, MoK, VoTLW, Meltagun X 2, Power Maul
Raptor X 5, MoK, VoTLW, Meltagun X 2, Power Maul
Raptor X 5, MoK, VoTLW, Meltagun X 2, Meltabomb
Raptor X 5, MoK, VoTLW, Meltagun X 2, Meltabomb
Basically you try to set up that turn 1 Charge - and then you got Raptors to try and come down and help get stuff that is either pinging you from far away - or locking up some big GC that could be a problem. Plus you have enough Meltaguns to hurt things as needed. I went with Powermauls as it gives them strength 6 - which with Furious charge it means they have a chance to hurt things as needed.
Right now I am leaning towards this nonsense for LVO and the blast changes.
Infernal Tetrad
DP, MoK, Wings, Armor of Scorn, Greater Gift X 2
DP, MoN, Wings, Lvl 2, Greater Gift X 2
DP, MoS, Wings, Lvl 3, Greater Gift X 2
DP, MoT, Wings, Lvl 3, Greater Gift X 2, Impossible Robe
The Omniscient Oracles
Fate weaver
Lord of Change, Lvl 3, Paradox, Greater Gift X 2, Lesser Gift
Just 6 big fat FMC's flying around and causing issues. It has 13-16 starting WC - has Paradox to get stuff off, and even Fateweaver to protect my ass. This is simple to fly with - just need some stuff to summon and go from here. Plus I have to redo one base to get this big FMC that I plan on using as my LOC. Leaning towards this list as I don't need to work out a lot to get it going.
This also looks fun and will probably be the first thing I start to test with - just need to get a few screamers done - which I have due to having some burning chariots and other things laying around. Plus some old Metal screamers too. I have so much random stuff.
Burning Sky Host
Herald, Disc, Lvl 3, Paradox
Screamers X 5
Screamers X 3 - 8 units
Renegade Knight
Renegade Knight
Renegade Knight
It should play fast as I don't really have much of a shooting phase - plus psychics don't matter to much. I play vs a large amount of wyverns I will just hold all the screamers in reserve and deep strike em.
Now something different and probably terrible
Death Watch CAD
Librarian, Lvl 2, Angelus
Veterans X 5, Storm Shields X 5, Drop Pod
Veterans X 5, Frag Cannon X 3, Drop Pod
Nemesis Strike Force
Librarian, Daemon Hammer, Lvl 3, Extra Spell Book
Purifiers X 10, Daemon Hammer X 1
Strike Squad X 5
Storm Raven, MM, Hurricane Bolters
Dread Knight, Incinerator
Dread Knight, Incinerator
Draigo
The thought is - the Death Watch guy comes in first - then a ton of GK to come in, strike hard, and hopefully murder stuff. The Vets will get a 2+ Inv save as Draigo can land close enough to join. You got to big bubbles of Cleansing flame - maybe 3 of them even with the Book helping rerolls. It probably doesn't work but heck it is something to try out for fun.
Alright - enough list thoughts lets show some models and stuff.