Rough week - dog had to go to the vet. Man it has been hard just to try and catch up. Got the bump up in pay at work - so maybe in a few months things will be better - but man it sucks but still. Blah! It's like there is always something coming in to kick my savings out a bit. I want a new bed damnit.
Finished up Chris's Dark Eldar - all of them are listed below. Woot getting that knocked out. Also did some a test Nid for maybe a future commission too. Got a lot done this weekend and I just need to finish or figure out one more mini for my Alamo GT list.
What I submitted.
DA/SW Champs of Fenris w/ Assassin
Assassin - Culexus
DA CAD
HQ: Chaplain, Bike, Meltabomb
HQ: Chaplain, Bike, Meltabomb
HQ: Ravenwing Command Squad X 5, Apoc, Grenade Launcher, Ravenwing Banner
HQ: Ravenwing Command Squad X 5, Apoc, Grenade Launcher
Troops: Scouts
Troops: Scouts
Champs of Fenris -
HQ: WGBL, Thunder Wolf, PF, Shield
HQ: WGBL, Thunder Wolf, PF, Shield
Elites: Iron Priest, Thunder Wolf, Cyber Wolves X 3
Elites: Iron Priest, Thunder Wolf, Cyber Wolves X 3
Elites: Iron Priest, Thunder Wolf, Cyber Wolves X 3
Elites: Iron Priest, Thunder Wolf, Cyber Wolves X 3
Decided to drop all Psychics and see how the Assassin does. It will probably be meh - but will see. It is a list to try things out haha. Plus it should be fun and simple to play. And if I play vs another death star I can go be a jerk with the Assassin.
Like the new Knight book. I was able to swap out an unopened Knight plus the 18 bucks to get a new one. I plan on magnetizing it as much as I can. I like 2 of the Knights the most - the Gallant is very good and I think the Warden has it's place. 3 Formations are not bad with the big one being interesting in an all knight build and the other 2 - The Gallant Gang and the one of Each gang also being good.
Some list ideas with Knights in mind - what I might build towards if I can every have extra cash.
Gallant Lance
Gallant X 3 - no upgrades
Flesh Tearers Detachment thingie
HQ: Sang Priest, Auspex
Troops: Scouts
FA: Drop Pod
FA: Drop Pod
Sentinels of Terra Ally
HQ: Libbie, Lvl 2
Elite: Centurion Devs X 3, Gravs X 3, Omni Scope
Troops: Scouts
Heavy: Centurion Devs X 3, Gravs X 3, Omni Scope
This is pretty simple - with your Knights moving forward and Grav Cents to help clean things up, make GC Ini 1 or other Super Heavy walkers Ini 1.
I wonder if running a Pask Star might be ok - start them in reserves. I think the Marine one is the best. You could get away with one Centurion Squad and maybe run an assassin for some pinpoint annoyance.
I also like the Triparite Lance. The Fact all 3 are one big fat unit is pretty neat and with some shrouding and other tricks you could do some really annoying things depending on what you rolled. Shit invisibility would be bonkers on that "unit".
I think we have to wait what Regular marines will get and if Drop Pods become a straight FA choice. that would mean no need to ally and you could do some nutty things.
Let's Look at the paint list for this week.
Me
Bols Article - that way I don't have to worry about it while playing a tournament
Build the new Knight and Magnetize it so I know how
Figure out a Culexus Assassin
Christian
6 Plague Drones - test one is almost done.
Don S
Warmachine - probably just build it
Luis P
Get Biker Command squad finished building
More Drop pods
Fix second Storm Raven
Bryce
FW commission when it gets here
Will
Spartan Assault Tank
Now onto some models.
Cronos # 1
Talos #3
Talos #4
Last Talos yay!
Finecast Wracks
Non finecast Wracks
Last Destroyers - these guys have swapped Heads.
Drop Pod 1 for Luis
Basic Chaplain 1
Basic Chaplain 2
Test Nid 1 - I did not lay the basic air brush shading.
2 comments:
I like the colours on the tyranid. What colours did you use?
Not sure - I think basically Sotek Blue with that middle green. I don't think it is GW colors though - but that is the closet I can see with it. I got it pre airbrushed etc.
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